AI Insights · Timothy · October 2021
Top 5 First Person Games in Turkey Q3 2021
Explore the performance of the top 5 first-person games in Turkey during Q3 2021, including weekly downloads, revenue, and active user trends.
In the third quarter of 2021, the top five first-person games in Turkey showcased diverse performance metrics across downloads, revenue, and active user engagement. Here's a closer look at how each app fared during this period, based on Sensor Tower data.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue peak at approximately $127K at the end of June, followed by a gradual decline to around $46K by the end of September. Downloads remained relatively stable, starting at 18.6K and ending at 24.5K. The active user base fluctuated, peaking at over 544K in early July and then declining to around 374K by the end of the quarter.
Standoff 2 by AXLEBOLT LTD experienced a steady decline in weekly revenue, starting at $71.9K and dropping to $9.2K by the end of September. Downloads followed a similar trend, beginning with nearly 29.1K and decreasing to 7.7K. Despite these declines, the weekly active users remained robust, maintaining a range between 501K and 592K throughout the quarter.
Minecraft from Mojang showed consistent weekly revenue, starting at $18.3K and tapering off to $9.7K. Downloads began at 77.8K, reaching a high of 86.6K in mid-July, and then declined to 39.9K by the end of the quarter. Active users saw a peak of 599K in mid-July and gradually decreased to 467K.
Fishing Clash: Sport Simulator by Ten Square Games S.A. had a notable increase in weekly revenue, peaking at $12.7K in mid-August. Downloads varied, with a high of 8K in early August and a low of 4.9K in late July. Active users showed a slight increase from 27.9K at the beginning of the quarter to 28.3K by the end.
Çanak Okey - Mynet Oyun from VUVY saw a steady weekly revenue, starting at $8.4K and maintaining around $8.3K by the end of September. Downloads increased from 6.1K to a peak of 9K in early August, then tapered off to 5.9K. Active users fluctuated slightly, starting at 42.4K and ending at 39.2K.
Overall, these top first-person games exhibited various trends in Turkey during Q3 2021. For more detailed insights and data, visit Sensor Tower.